This time around, I have copied an already working set of doors, changed the name of everything so the two pairs of doors/buttons doesn't affect each other, and fixed the direction of the opening doors' movement accordingly to being rotated from their primary position.
But somehow the right side of the door (the one named "right" and who's func_door is not no draw) sticks to the left one following it's movement.
I have checked every flag, output/input, and any other Hammer phenomenon I can think of, but the right door sticks to the left one's movement even though I have disabled the right half's movement!
Can someone among the more experienced community here please take a small look and correct my wrongs once again, please?

