Map freezes on ninth circle
Posted Oct 14, 2011
I am remaking some destroyed Portal 1 test chambers. I am using a decompiled Chamber 11 map to give me some ideas. After making my chosen edits in hammer, publishing and copying it to my maps folder, I ran it with the map command. The loading screen worked fine until the 9th circle, where it froze (NOTE: the loading simply stopped, the game did not become unresponsive. After a few seconds, pressing the console button will yield a black screen with the pause menu and a console full of spam (lots of <s, >s, %s and MANY 0s). Can anyone help?
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Posted Oct 14, 2011
Replied
1 hour
later
I can tell you, in fairly good confidence, that what you're looking at is a dump; data which caused an unexpected situation to arise in the program is dumped to the console so the programmers/map designers can figure out what went wrong.
I can also say, with good confidence, that your map or something in it is to blame. Sadly, beyond that...I don't know.
Posted Oct 15, 2011
Replied
10 hours
later
Does your map have a reeeaaaaly long name? cause that can screw with things. try renaming your map to something shorter.
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Posted Oct 18, 2011
Replied
3 days
later
thanks nugget it was called sp_enhancement_underground_01_clean. Shortening that fixed the problem.