turrets behind glass - don't shoot! [SOLVED]

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Lpfreaky90
2,842 Posts
Posted Oct 16, 2011
Hey,

I'm currently working on a new map where there will be turrets behind the glass, at some point I want that glass to break. So I build a func_breakable with a glass texture. BUT when I run in, turrets start shooting at me.

So I tried a func_brush with the glass texture, and disable the func_brush when I wanted the func_breakable to break. But: De-ploying tadadaada! (dead!). So, I tried the block bullets texture, but they will shoot at that texture, and that's annoying as hell. So... anyone has some suggestions to silence the turrets? (and have them target lost until the point where they have to shoot at me (not through the glass?)

thanks for your help :smile:
~Lp

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Avatar
CaretCaret
290 Posts
Posted Oct 16, 2011
Replied 23 minutes later
I think the Block LOS texture will work
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Lpfreaky90
2,842 Posts
Posted Oct 16, 2011
Replied 47 minutes later
Thanks :biggrin: that did it :biggrin: