turrets behind glass - don't shoot! [SOLVED]
Posted Oct 16, 2011
Hey,
I'm currently working on a new map where there will be turrets behind the glass, at some point I want that glass to break. So I build a func_breakable with a glass texture. BUT when I run in, turrets start shooting at me.
So I tried a func_brush with the glass texture, and disable the func_brush when I wanted the func_breakable to break. But: De-ploying tadadaada! (dead!). So, I tried the block bullets texture, but they will shoot at that texture, and that's annoying as hell. So... anyone has some suggestions to silence the turrets? (and have them target lost until the point where they have to shoot at me (not through the glass?)
thanks for your help 
~Lp
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Posted Oct 16, 2011
Replied
23 minutes
later
I think the Block LOS texture will work
Posted Oct 16, 2011
Replied
47 minutes
later
Thanks
that did it
that did it