Is this possible to do?
Posted Oct 16, 2011
I have a thing on my mind right now that would be a nice way to solve a little problem i have. I want the players in my coop map be able to jumt into a tube and be "flushed" away to a specific room. Is this possible to do? I mean if the tube after a while gets horizontal, you would normally have to walk in it, instead of being "flushed" through it.
Is it possible in hammer to make the player fly a specific route without being able to steer himself?
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Posted Oct 16, 2011
Replied
17 minutes
later
normal way: make a proper animation for those part where players are in the tubes
cheap-ass way: use various trigger_push to move the players along the tubes
Posted Oct 16, 2011
Replied
1 minutes
later
It has been done in the single player campaign. However, it is not the actual player, but a camera path, which means you cannot shoot portals while being flushed. Looking around is possible. You will have to create a camera path for both players.
Posted Oct 17, 2011
Replied
9 hours
later
Option A: Trigger_push
Option B: Camera on a tracktrain
Option C: A vehicle (that limits camera angles) you are forced to enter which follows a tracktrain
Option B: Camera on a tracktrain
Option C: A vehicle (that limits camera angles) you are forced to enter which follows a tracktrain
Posted Oct 17, 2011
Replied
3 hours
later
chickenmobile wrote:
Option A: Trigger_push
Option B: Camera on a tracktrain
Option C: A vehicle (that limits camera angles) you are forced to enter which follows a tracktrain
If you choose option B, how do you force the camera output to be fullscreen for a player?
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Posted Oct 17, 2011
Replied
34 minutes
later
You use a view control.