Halloween is coming...
Sv_enablemotionblur
mat_motion_blur_falling_intensity
mat_motion_blur_falling_max
mat_motion_blur_falling_min
mat_motion_blur_forward_enabled
mat_motion_blur_percent_of_screen_max
mat_motion_blur_rotation_intensity
mat_motion_blur_strength
I found this also
Sixense_Mode
(they're all integer commands)
MasterLagger wrote:
I tried testing all 3 ways mentioned above, and none of them worked. Maybe it doesn't work in Portal 2.
Attached is an example, blur is triggered by a LogicAuto on OnMapSpawn
It works on my Portal 2.
Rob.
Robdon wrote:
MasterLagger wrote:I tried testing all 3 ways mentioned above, and none of them worked. Maybe it doesn't work in Portal 2.
Attached is an example, blur is triggered by a LogicAuto on OnMapSpawn
It works on my Portal 2.
Rob.
Oh, so there is an option of adjusting the blur motion and enabling the blur.
Edit: Okay, there isn't a option of enabling the blur motion. I may look at the download.
@Robdon: I checked the blue.vmf and couldn't find out why it isn't working. Is there anything else that you did besides logic_auto and player_proxy?
MasterLagger wrote:
@ beecake: maybe parenting dymanic to track_train?
Yes lol... I tried that
MasterLagger wrote:
@Robdon: I checked the blue.vmf and couldn't find out why it isn't working. Is there anything else that you did besides logic_auto and player_proxy?
Nope, that was all.... strange it doesnt work for you.
If you want, attach or send me your vmf and I can take a look...
Rob.
Perhaps it depends on your video settings / card if it works or not?
You can also use color correction to create some pretty freaky effects. (I'm almost certain that the advisor effect uses color correction, among other things.)
Try taking a copy of your map, and then strip out big chunks of it, until the blur starts working.
Maybe you have something in your map that is causing problems with it.
It should work...
Rob.
MasterLagger wrote:
I abandoned the advisor effect. I have other stuff that will be a good substitute. I'm completely done with my map, but I won't release it till the 31st.
I learned some stuff by making a map bit i dont Think i Will ever complete it... Instead i Will try the time machine effect 
(damn iPhone auto correct)

But who knows