[Coop] Mp_Coop_Derp_Final

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Arturus
2 Posts
Posted Oct 21, 2011

http://cloud.steampowered.com/ugc/65099 ... 40BECA4C4/

http://cloud.steampowered.com/ugc/65099 ... F5B9BC187/

http://cloud.steampowered.com/ugc/65099 ... 642EEB8F0/

http://cloud.steampowered.com/ugc/65099 ... 9F3A6D0F0/

http://cloud.steampowered.com/ugc/65099 ... 79759DC9E/

http://cloud.steampowered.com/ugc/65099 ... 5E0FEF439/

http://cloud.steampowered.com/ugc/65099 ... 0E040EF6B/

Good evening gentlemen, Attatched is my map "MP_COOP_DERP_FINAL". I hope you all find it as awesome as I do, having worked on it since the release of Portal 2.

External: http://dl.dropbox.com/u/9031786/mp_coop_derp_final.bsp:** 0  B

Click here to download Mp_Coop_Derp_Final

&
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gompasta
109 Posts
Posted Oct 21, 2011
Replied 26 minutes later
Do not rate your own map, as you wont feel as good about a higher vote, and gives players high expectations for a potentially awful map.

Not played yet, but just saying.

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wilran3
8 Posts
Posted Oct 21, 2011
Replied 55 minutes later
Just sayin' great map though, I sincerely hope you next map doesn't take quite as long to make. I need to test
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Djinndrache
1,442 Posts
Posted Oct 24, 2011
Replied 2 days later
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

U5kyncm9d9Y
(Link: http://www.youtube.com/watch?v=U5kyncm9d9Y)

Also note the video description for more feedback and my signature for additional project information.

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KennKong
942 Posts
Posted Nov 03, 2011
Replied 9 days later
My brother and I just played this map. The puzzle was fairly easy to figure out, but then again, I've been playing Jonatan's extremely difficult maps. The look was an interesting blend of behind the scenes and destroyed motifs. I noticed that the first lightboard icons were fading in and out, but no other obvious visual problems. For a fairly large room, the actual puzzle solving space was kind of cramped; we were bumping into each other a lot.

We enjoyed playing this map, but it really isn't challenging or fun enough to make our playlist of favorite maps. We give it a 3/5. Good work, keep 'em coming.

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Salamandra
65 Posts
Posted Nov 15, 2011
Replied 12 days later
Another playthrough:

Gi_BNlfmJ3A

Includes an unintended method to activate the two power relays that I'm pretty sure could work, but is incredibly fiddly.