How do you pre-paint a surface?
First and foremost, I would like to know how to get a large blob of paint (specifically conversion gel) on the floor when a level loads. I'm guessing it's probably going to use a logic_auto. But other than that, I don't know where to start.
Also, as a side note, are instances really important? Will a mod be bad without them? Because their list of good qualities doesn't seem like something I need. And I like making full portal doors instead of putting their pieces together.
There are 2 options to use.
you can use a info_paint_sprayer or paint_sphere.
Use the logic_auto and when you're done, just use a logic_timer or a trigger to stop it
And there was a post about this:
post56366.html?hilit=Paint_sphere#p56366
Please search first.
If your learning how to map, I recommend decompile some of valve's maps for ideas, and how they made the map, (though they over complicate things)