Repulsion Gel and Cube Question
Posted Dec 02, 2011
So im trying to get my cube to bounce from the repulsion gel, but i cant seem to figure out how. The cube turns blue from the gel but doesnt bounce. What am i missing?
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Posted Dec 02, 2011
Replied
36 minutes
later
When you go to the "map" tab, go to "map properties", and make sure "paint in map" is set to yes.
Posted Dec 02, 2011
Replied
41 minutes
later
Schweet, that worked, now any clue how to get the bouncing cube to break glass. I have the glass box set as a func_breakable, but the cube refuses to even crack the glass.
Posted Dec 02, 2011
Replied
34 minutes
later
that's because func_breakable beak on damage by default, not on touch by physic objects. Mark "physics objects" in the flags, or set several trigger_multiple and give outputs to the glass when those are triggered.
Posted Dec 03, 2011
Replied
6 hours
later
As far as I know Valve used a glass model, since they appear more realistic. Can someone explain how Valve did it in their maps (single player, old aperture; co-op, art therapy course)?
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Posted Dec 04, 2011
Replied
23 hours
later
I know there are some models of glass windows with animations of them breaking.