Bomb dropper
Thank you,
Sound Logic
In bomb_templates properties, set it's 1st template as: bomb. Remember to place the bomb where you want it to come out of. Maybe a little bit higher than where the dropper hole is. Now make an output.
Ex. With button: OnPressed; bomb_template; ForceSpawn.
Remember to make the delay of the Button about 5 seconds or something like that. Otherwise you can just keep spawning bombs.
Edit: 5 seconds is maybe a little bit too much
TheCakeIsASpy wrote:
Actually, there's an entity called point_futbol_shooter. It has an output called "ShootFutbol" that automatically shoots and spawns a futbol.
Nice
I didn't even know that. But now you learned hoe to use the template 
beecake wrote:
TheCakeIsASpy wrote:Actually, there's an entity called point_futbol_shooter. It has an output called "ShootFutbol" that automatically shoots and spawns a futbol.
Nice
I didn't even know that. But now you learned hoe to use the template
Well, I already know about templetes but I always used env_entity_maker to spawn the templete so thanks for telling me about ForceSpawn in the temp itself 
TheCakeIsASpy wrote:
Well, I already know about templetes but I always used env_entity_maker to spawn the templete so thanks for telling me about ForceSpawn in the temp itself
No problem 