Advanced Displacement
for the underground theme? Or how to use underground elements?
This room is just a hollowed cube with the inner faces displaced.
http://cloud.steampowered.com/ugc/594690325667023620/696AFF138C28865D1A8A9AACC02D1F97385F5286/
Also, decompiling one of the official maps can be very helpful.
beecake wrote:
You want a tutorial for what exactly?for the underground theme? Or how to use underground elements?
Underground theme. Decompiled some valve maps, and know how to incorporate objects into the rock. I just need some tips and stuff like that.


You really do know how to do it! I always wondered how they made those rockwalls...How do you even do it?
BobbyJEL101 wrote:
All I did was displace a plane, copy and scale it on the z for the walls, and copy the bottom, for the roof. Then I added a flat wall, and looked how they textured it in the map sp_a3_01 or something like that... I suppose I just have to keep practicing to get it. I just really wanted to see a proper technique
Just muck around with it until YOU are happy with it. Its looking awesome already btw.
BobbyJEL101 wrote:
I messed around a little, and this is what I have, it's not that great. So I need some tips...
that must be a bad camera...old too