Disable pickup

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Soundlogic
169 Posts
Posted Jan 09, 2012
I need to make a cube that I can force the player to drop and disable and enable pickup for. I have managed to fake the force drop by putting a func_physbox around it and using its force drop, but I cannot seem to make it unable to be picked up. I have tried EnablePhyscannonPickup/DisablePhyscannonPickup, but that isn't working. Does anyone have any ideas how to fix this?
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Vordwann
767 Posts
Posted Jan 09, 2012
Replied 46 minutes later
i think there are enable pickup and disable pickup commands for func_physbox... maybe they're applicable to this w/ smartedit off?
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Soundlogic
169 Posts
Posted Jan 09, 2012
Replied 1 hour later
I think those are the commands I was talking about, not sure what smart edit has to do with that.
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Vordwann
767 Posts
Posted Jan 09, 2012
Replied 9 minutes later
Physcannon is the gravity gun from HL2 only.
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Soundlogic
169 Posts
Posted Jan 10, 2012
Replied 19 hours later
I know the physcannon is from halflife. A lot of flags however reference it but still work for general pickup. Is there another input I can use that will work for portal pickups?