projected_texture auto-disables? [SOLVED]
Posted Jan 13, 2012
I had one projected_texture in my map, lighting up some broken glass. That went all fine. Then i added another one in another room, but then the first one disables. Can't i have 2 in 1 map?
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Posted Jan 13, 2012
Replied
6 minutes
later
Hi,
You can only have 1 of them 'on' at a time (unless you do some coding, see: https://developer.valvesoftware.com/wiki/Env_projectedtexture/fixes)
You need to use triggers to turn one off and the other on at certain points, so only one is ever on..
Rob.
Posted Jan 13, 2012
Replied
6 minutes
later
Awesome! Thank you!