We're very pleased to be able to share a demo level for Portal Stories: Mel!
This demo will show some of the content we have created so far this includes:
- One level to play
- Custom loading screens
- Custom main menu
This demo is around 70mb in size, so if you're reading this description before you downloaded the map, start downloading the map and return here 
The Level included is called "Past Power". It's a level that takes place in a cave far underneath the modern apperture and features various gels and flings.
Difficulty : Medium
Size : Medium
Past Power has the difficulty and number we are aiming for in Portal Stories.
installation instructions
To install this map:
- Browse to your Steam\steamapps folder and check if you have a \sourcemods folder there. If you don't, create one.
- Unzip the file to your Steam\steamapps\sourcemods folder.
(When you did this you should have a portal_stories_demo folder in sourcemods. In this folder there should be various maps like cfg, maps and materials. If this folder has another portal_stories_demo in it instead of the other folders, cut the content from the portal_stories_demo/portal_stories_demo and place them in the steam/steamapps/sourcemods/portal_stories_demo folder.)
- If you want to use your normal portal 2 settings: copy from stteam/steamapps/common/portal 2/portal2/cfg the config.cfg and videodefaults.txt files and copy them to your Steam\steamapps\sourcemods\portal_stories_demo\cfg folder.
- RE-BOOT STEAM
- You should now have Portal Stories Demo on steam!
- Launch the game and enjoy!
**Upgrade instructions: **
Remove your steam/steamapps/sourcemods/portal_stories_demo and follow the installation instructions.
We really hope you enjoy this map!
Changes in version 1.6
* Changed various things to work better in the mod
* Re-did optimization
* Changed fog colour
* Changed fog density
* Re-added fire
* Added more indicator lights
* Added some ropes as indicator lights
* Rebuild the paint station building
* Fixed various misaligned textures
* Added extra details
* Added some more sound effects
* Added a landing shake on the final walkway
* Fixed texture alignment issues
* Solved a bunch of z-fighting issues
* Added fire again
* Increased performance by aprox. 20%
Changes in version 1.2
- Fixed various graphical errors.
- Fixed a way where you can get stuck.
- Add a proper cube dispenser.
- Added proper fog
- Did some more optimization.
- Changed the damage done if you fall down.
- Changed the layout of the blue gel room.
- Fixed some clipping models.
- Added some models to make some parts of the level look better.
- Lowered the bridge a bit so it's easier to jump onto it!
Changes in version 1.1
- removed some of the files that weren't used in the demo. (therby reducing the file size with 20MB)
- Added a visual clue to what a certain button would do.
- Did some optimization improvements.
- Fixed a solution where you could stack two cubes, thereby bypassing the intended solution.
- Fixed a solution where you would only need one cube to solve the map.
- Hid a white surface from the outside to avoid confusion.
- Removed a confusing texture
- Removed a strange looking texture. Might be replaced when I've created a good looking alternative version 
The Portal Stories team:
- Andy
- James
- Lpfreaky90
- Moth
- TheCakeIsASpy
Special thanks to:
- Skotty for custom models
- All the playtesters
- Every other person that was involved in the creation of this mod.






And the boots were sold out =(
.)
