Platform Elevator Help
When any object (player or cube) comes in contact with any of the pieces of my elevator, they suddenly collapse, falling down into their fully open position, I can then press my button to operate the pieces, and on the raise command the pieces will all rise back to their appropriate location, but again, any contact with them will cause them all to fall again. I've done some searching in the official map and can't find any settings or brushes that would prevent this and I can't find any similar problems online, so I'm hoping one of you guys know something that I don't and can help me out.
Secondly which map did you decompile it from? It could be that you decompiled a lift which is meant to fall when you are on it.
The models I'm using are:
"straight_piston_base.mdl"
"straight_piston_mid.mdl"
"straight_piston_end.mdl"
"straight_piston_tip.mdl"
"arm_interior_128_paneltop.mdl"
Check your flags in the func_doors to see if "Toggle" is checked. This makes sure that the door does not automatically close again once it opens fully.
Also make sure that "Touch Opens" is unticked otherwise the lift will move if you touch the brushes.
Refer to this file: pistonlift.vmf