Two Cube Droppers? (Also easy fitting doors)

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Pipeline
86 Posts
Posted Mar 17, 2012
I have made a simple "playground" type map using hammer. I have two cube droppers, but one of them doesn't work! (Basically, pressing the button does nothing; the hatch stays closed.) Also, I don't seem to have a file for one cube dropper (normal) and one reflector cube dropper.

On a related note, I saw a video recently about an "easy fitting door" that already has the walls around it, but I've forgotten the video name. Where would I find the easy fitting door?

Help appreciated!

Pipeline

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Ace_StorM
75 Posts
Posted Mar 17, 2012
Replied 1 hour later

Pipeline wrote:
I have made a simple "playground" type map using hammer. I have two cube droppers, but one of them doesn't work! (Basically, pressing the button does nothing; the hatch stays closed.) Also, I don't seem to have a file for one cube dropper (normal) and one reflector cube dropper.

I had the same problem. I tried to use the instance cube_dropper_multiple for the second dropper (or something similar) and it worked.

Pipeline wrote:
On a related note, I saw a video recently about an "easy fitting door" that already has the walls around it, but I've forgotten the video name. Where would I find the easy fitting door?

I don't know the video name but I know where to find the door. It is in the map Zoo_mechanics which is already in the sdk folder. You can also make it yourself by clipping the walls around the door if you want to crate an easy fitting door yourself.

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Brainstone
401 Posts
Posted Mar 17, 2012
Replied 1 hour later
As for the door, there is a better solution. Use the instances/doors/door_ents/ instances. Either with or without areaportal, like you wish.(I have only tsted the version with areaportal, but the other one should also work) Then just give the door these automatic inputs: Instance:@door_open;trigger
Instance:@door_close;trigger
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Pipeline
86 Posts
Posted Mar 17, 2012
Replied 2 minutes later
Thanks. I haven't fixed the cube dropper yet, but I have fixed the door. What I need help with NOW is where do I find the signage showing the turret behind a door? I typed "signage" into the texture finder and couldn't find it and trying "turret" doesn't work either.
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MasterLagger
1,695 Posts
Posted Mar 17, 2012
Replied 3 hours later
I think with cube droppers you just remove the @ symbol in each output. The closest signage I can find had "bridge" typed in the filter.
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Pipeline
86 Posts
Posted Mar 17, 2012
Replied 1 hour later

MasterLagger wrote:
I think with cube droppers you just remove the @ symbol in each output. The closest signage I can find had "bridge" typed in the filter.

Thanks. That's the one I was looking for.

EDIT: How do I make a glass wall? Also, can I resize it?

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Lpfreaky90
2,842 Posts
Posted Mar 17, 2012
Replied 45 minutes later

Pipeline wrote:
MasterLagger wrote:

I think with cube droppers you just remove the @ symbol in each output. The closest signage I can find had "bridge" typed in the filter.

Thanks. That's the one I was looking for.

EDIT: How do I make a glass wall? Also, can I resize it?

By making a brush and applying a glass texture to it? :wink:

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Pipeline
86 Posts
Posted Mar 17, 2012
Replied 8 minutes later

lpfreaky90 wrote:
Pipeline wrote:

MasterLagger wrote:

I think with cube droppers you just remove the @ symbol in each output. The closest signage I can find had "bridge" typed in the filter.

Thanks. That's the one I was looking for.

EDIT: How do I make a glass wall? Also, can I resize it?

By making a brush and applying a glass texture to it? :wink:

:razz: