Two Cube Droppers? (Also easy fitting doors)
On a related note, I saw a video recently about an "easy fitting door" that already has the walls around it, but I've forgotten the video name. Where would I find the easy fitting door?
Help appreciated!
Pipeline
Pipeline wrote:
I have made a simple "playground" type map using hammer. I have two cube droppers, but one of them doesn't work! (Basically, pressing the button does nothing; the hatch stays closed.) Also, I don't seem to have a file for one cube dropper (normal) and one reflector cube dropper.
I had the same problem. I tried to use the instance cube_dropper_multiple for the second dropper (or something similar) and it worked.
Pipeline wrote:
On a related note, I saw a video recently about an "easy fitting door" that already has the walls around it, but I've forgotten the video name. Where would I find the easy fitting door?
I don't know the video name but I know where to find the door. It is in the map Zoo_mechanics which is already in the sdk folder. You can also make it yourself by clipping the walls around the door if you want to crate an easy fitting door yourself.
Instance:@door_close;trigger
MasterLagger wrote:
I think with cube droppers you just remove the @ symbol in each output. The closest signage I can find had "bridge" typed in the filter.
Thanks. That's the one I was looking for.
EDIT: How do I make a glass wall? Also, can I resize it?
Pipeline wrote:
MasterLagger wrote:I think with cube droppers you just remove the @ symbol in each output. The closest signage I can find had "bridge" typed in the filter.
Thanks. That's the one I was looking for.
EDIT: How do I make a glass wall? Also, can I resize it?
By making a brush and applying a glass texture to it? 
lpfreaky90 wrote:
Pipeline wrote:MasterLagger wrote:
I think with cube droppers you just remove the @ symbol in each output. The closest signage I can find had "bridge" typed in the filter.
Thanks. That's the one I was looking for.
EDIT: How do I make a glass wall? Also, can I resize it?
By making a brush and applying a glass texture to it?
