1.Hello 2.Question
i have a fairly easy room setup with a button that makes cube drop from a cube dropper now im making a second room with a sphere dropper but when i go to test it out my original cube dropper has 2 spheres and 2 cubes in it and the sphere dropper has 2 cubes and when i hit either button they both drop at the same time
The fact that the droppers are dropping the same thing is something that's caused by the fact that all cube_dropper instances have @ signs in front of their names. @-things can be objects outside the instance that still will trigger.
For example: the default elevators have a trigger that open @entry_door. If you name your first door "@entry_door" it will automatically be opened by the elevator.
Problem with multiple cube droppers is that they all trigger each other and thereby spawning several cubes at the same time in the same thing -> problem.
You can either manually remove the @-prefixes and save it as a new instance (then you can just do Onpressed
box_dropper_1
instance;box_drop_relay:trigger
0
)
Or use the box_dropper_multiple instance
Or you could collapse the instance; use paste special and give them all an unique name. But I think this is the worst way to do it.
Hope that helped 
edit 1: i can confirm that using the cubedropper multiple does indeed fix this problem thank you