Spawning something in different locations
Posted Mar 31, 2012
So, I have been having trouble spawning an object in different locations. For instance, if an object was moving around the room, how would I get something to spawn on that object.
Edit
I think I might have figured it out. Instead of using a ForceSpawn. I used a ForceSpawnAtEntityOrgin with a Parameter of the entity i want it to spawn at.
Edit
It doesnt seem to work with something that has been forcespawned. Like I want something to spawn, and when that thing gets destroyed I want it to spawn something where it got destroyed.
Edit
I think I might have figured it out. Instead of using a ForceSpawn. I used a ForceSpawnAtEntityOrgin with a Parameter of the entity i want it to spawn at.
Edit
It doesnt seem to work with something that has been forcespawned. Like I want something to spawn, and when that thing gets destroyed I want it to spawn something where it got destroyed.
Registered users don’t see ads!
Register now!
Posted Apr 01, 2012
Replied
17 hours
later
make the spawner and template parented to the cube/object.
if it will appear in the air and fall, just make the spawner and template parented above the item.