My Theory on Turrets
MasterLagger wrote:
lpfreaky90 wrote:(though the energy that is required to keep the portals should be less then what's generated from the water ofc)
Well, that depends on what kind of energy the portals use.
No, you can only get infinite energy if you get more energy then you put in. The energy you put in is the energy required to keep the portals stable and the energy you get is from the wheel in the stream of water. No matter what energy. If there has to be a energy transformation from movement to electricity for example that should be in the equation as well. The final equation should be positive for you to have infinite energy 
Spam Nugget wrote:
If they want electricity all they have to do is put two portals one above the other to create an infinite loop then run water through them to power a turbine.
What about Potential Energy (E = m ? g ? h)?
If the water gets closer to the floor portal its Kinetic Energy increases and Potential Energy decreases at the same rate. But when the water teleports to the ceiling portal, what the hell happens then? 
My guess is that abovementioned energy 'gain' (?) is the same as the Energy cost for keeping the portals open. This is the only possible way the game didn't just break. And it would explain how high-up-in-the-air portals consume more energy, right? 'cause That would seem to make sense if you ask me. I think the longer the wormhole, the higher the cost of energy.
lpfreaky90 wrote:
Spam Nugget wrote:If they want electricity all they have to do is put two portals one above the other to create an infinite loop then run water through them to power a turbine.
water will start splashing colliding with the turbine and a few minutes later we will not have water creating electricity.
Falconerd wrote:
I don't think wormholes have a length in that way.
This is absolutely correct. This thread has gone way off the rails, but let's indulge. The only way a real portal gun would work is if the surfaces were "powered". Assuming the portal gun is some sort of quantum device, you would need a constant stream of dark matter particles peppering the surface in order to maintain the stability of the portal and keep it open.
The game explains their way out of this with the moon rock element they discovered (the white gel), but unfortunately no such thing exists in real life, so we'd have to attach panels to a constant, immense source of power that basically creates gravitational holes, then pipe that energy onto the surfaces you'd want to be portalable...
I've now thought about this entirely too hard.
But my moneys on the fact it was actually just made up entirely and is in actually completely impossible no matter how much theoretical physics you throw at it...
Anyways; we're extremly off topic here, maybe we should continue our conversation about infinite power with portals somewhere else 
msleeper wrote:
Pretty sure it says they're disassembled just to be reassembled again.
I agree.