Neurotoxin dispencer and countdown
http://forums.thinking.withportals.com/mapping-help/neurotoxin-t3560.html?hilit=neurotoxin
http://forums.thinking.withportals.com/post39987.html#p39987
Hope they help!
Here is the .vmf as promised. Go into the main room, to the left you will see 2 pipes, the neurotxinn is in the pipes. The countdown screen is on the wall at the back, hope this helps.
sp_portal_raider_toxic_b3.vmfontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to wait
and when the player kills the neurotoxin, disable the trigger.
spongylover123 wrote:
or, an easier way is to make a logic_relay and add the output
ontrigger - @command - Command - startneurotoxin/ kill delay: how long you want to waitand when the player kills the neurotoxin, disable the trigger.
Isn't cancelpending a better option?
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more? 
lpfreaky90 wrote:
Isn't cancelpending a better option?
That allows it to be activated again in case you do need to add some more neurotoxin in case the test subject needs to hurry up a bit more?
Sometimes when I'm bored, I used the complicated methods of mapping.
Haggis wrote:
Here is the .vmf as promised. Go into the main room, to the left you will see 2 pipes, the neurotxinn is in the pipes. The countdown screen is on the wall at the back, hope this helps.sp_portal_raider_toxic_b3.vmf
Thanks a lot every one! But how i change the time?
onpressed Countdown_Timer enable, if you are using a button.
Haggis wrote:
Its been a while since i last mapped for Portal 2, looking at my .vmf again, i saw a Logic auto and a Point Client Command,in front of the big screen, copy these 2 entities into your map. Click on the vgui_neurotoxin_countdown entity, in the class info you will see Countdown time, change this to what ever you want. We will call your timer Countdown_Timer, to trigger the countdown, put in this outputonpressed Countdown_Timer enable, if you are using a button.
Thanks again, you help me a lot!