Multiple Buttons for One Item
Posted May 13, 2012
Trying to get an flip panel to be triggered only when two buttons are pressed, but so far the panel just switches on each press, rather than on the two combined.
I feel like this isn't a task that's out of the scope of the puzzle creator. I must be missing something, right?
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Posted May 13, 2012
Replied
5 hours
later
No idea why it doesn't work. When I placed two cube buttons and combined them to the exit door, it only opened when both buttons were pressed.
Posted May 13, 2012
Replied
2 hours
later
If you connect the two buttons to the panel it should work. If it doesn't please show the p2c file?
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Posted May 13, 2012
Replied
5 hours
later
Yep, that's a bug!
The panels don't keep track of the number of connections properly. There's a counter in the panel instance whose maximum value should be set to how many things you have connected to it. The flip panels don't have that property registered in the puzzle maker.
(In \steamapps\common\portal 2\portal2_dlc2\scripts\editoritems.txt, type ITEM_PANEL_FLIP)
I just tried adding it myself, but that doesn't seem to help. Oh well...