Post your workshop maps here

Avatar
Heisenberg
3 Posts
Posted May 12, 2012
Replied 1 hour later
Today i made a very interesting map. At first it looks hard, but it has a very interesting solution.
The Barrier:
http://steamcommunity.com/sharedfiles/filedetails/?id=71601274
Good luck in testing!)
Advertisement
Registered users don't see ads! Register now!
Avatar
Adaurin
4 Posts
Posted May 12, 2012
Replied 1 hour later

My fourth creation, I think it came out pretty well. Better than I was expecting.

http://steamcommunity.com/sharedfiles/f ... d=71657802

Avatar
hpxe6
1 Posts
Posted May 12, 2012
Replied 3 hours later
My second map ever, it is fairly challenging for its size (I hope). Any comments are appreciated.

http://steamcommunity.com/sharedfiles/filedetails/?id=71679715

Avatar
Bulska
204 Posts
Posted May 12, 2012
Replied 47 minutes later

This is the successor to one of my earliest test chambers, Step by Step.
It's big, and will take quite some of your time to get completed.

Drop by Drop
The successor to Step by Step, it uses a similiar puzzle mechanic which requires quite some logical thinking. The chamber is gigantic, with 3 different layers, each with their own puzzles. A little flinging is needed from time to time too.

Use CTRL-F6 to quick-save and CTRL-F7 to quick-load often! It's easy to loose a cube or portal by fizzler and have to work your way back.

Download link:

http://steamcommunity.com/sharedfiles/f ... d=71685185

Avatar
youme
937 Posts
Posted May 12, 2012
Replied 1 hour later
New one:
Avatar
clyder
24 Posts
Posted May 13, 2012
Replied 4 hours later

Latest effort:

http://steamcommunity.com/sharedfiles/f ... d=71731573

Avatar
rock_n_rage
168 Posts
Posted May 13, 2012
Replied 6 hours later
Would love to get some feedback on my second map, Flingin' Goo. It feels to me like an easy to medium difficulty map that was really fun to make and to play. I'd like to evaluate whether or not I'm on the right track here.

http://forums.thinking.withportals.com/topic6250.html

Avatar
CamBen
973 Posts
Posted May 13, 2012
Replied 1 hour later

[moved from other thread]

Well, here's my first release. Ever.

There is a bug where the portals don't render correctly on my sister's computer, but they work fine on mine, so just try it out and rate. feedback appereciated.

http://steamcommunity.com/sharedfiles/f ... d=71658811
PICTURE

Avatar
Bulska
204 Posts
Posted May 13, 2012
Replied 44 minutes later

This is my fifth test chamber already... so many ideas...

Transformation
This test chamber requires quite some logical thinking to solve. You can switch the mode of the single chamber between 3 different modes, each with their own unique lay-out. Find the correct sequence to portal your way through!

Download link:

http://steamcommunity.com/sharedfiles/f ... d=71807705

Avatar
JustaLackey
50 Posts
Posted May 13, 2012
Replied 32 minutes later
Madman Drive

Play it and tell me what you think.

Avatar
meadows22x
1 Posts
Posted May 13, 2012
Replied 25 minutes later

Here i got a few maps that are really challenging.
This map involves mind work.

http://steamcommunity.com/sharedfiles/f ... d=71615712

Avatar
Lostprophetpunk
409 Posts
Posted May 13, 2012
Replied 1 hour later
I haven't been active in here for a while. I also haven't mapped in a while. So just to start me back into mapping again I created a few simple maps with this new in-game editor...

First: Zentosphere
Second: Fantego
Third: Methodante

In future, I hope to only use the in-game editor as a base for which to edit my maps in Hammer. This is down to me still having a bunch of stuff I didn't learn whilst working with Hammer last time.

So enjoy these maps.

Avatar
efari
10 Posts
Posted May 13, 2012
Replied 17 minutes later
my very first map:

ups and downs

"some people have their ups and downs like an elevator...

.. inside another elevator"

Avatar
busymin
14 Posts
Posted May 13, 2012
Replied 1 hour later

It's really worthy playing, I swear!

I've spend really a lot of time thinking out this map, please, do me a favor, check it out! Hope you'll enjoy it!

http://steamcommunity.com/sharedfiles/f ... d=71935323

The exit is so close and at the same time so far away... You'll have to face 3 circles of puzzles! Everything remains almost the same... Apart from the difficulty, Are you ready to reach the exit at any cost?

Difficulty: from easy to really hard! Remember to use F6!!

P.S. This map is sooo big and has sooo many entities, that I have reached the limit of props. That's why this test chamber is a bit fuscous)

From Russia with love

Avatar
bmaster2000
94 Posts
Posted May 13, 2012
Replied 1 hour later
**There and Back again - (Updated and bug fixed)
**
http://steamcommunity.com/sharedfiles/filedetails/?id=71507822

Fairly hard puzzle around getting your companion cube home.

Avatar
Chikorita
38 Posts
Posted May 13, 2012
Replied 57 minutes later

Made two more maps:

You can fly! You can fly! You can fly!
Flying through the air ...

http://steamcommunity.com/sharedfiles/f ... d=71442342

Chess Chamber
Looks like a chess field. Wanna play?

http://steamcommunity.com/sharedfiles/f ... d=71864371

Avatar
youme
937 Posts
Posted May 13, 2012
Replied 4 hours later
New one with a name! Ladies and gentlemantises, I give you Feedback!

http://steamcommunity.com/sharedfiles/filedetails/?id=71900917

Fair warning: Until you 'get' it, it will be hard and probably frustrating.

Avatar
Reaven
2 Posts
Posted May 13, 2012
Replied 1 hour later
Hi everybody i'm a new test chamber developer and i need some feedback of my first maps.

My first is Test_R001_FallingCube

http://steamcommunity.com/sharedfiles/filedetails/?id=71834592

My second one is Test_R002_U-Tube

Description: U-tube should be a simple test. Unfortunately are half of the portal area not available in your dimension.
Link: http://steamcommunity.com/sharedfiles/filedetails/?id=71908044

I like the second one more, but be careful at beginning turrets are waiting for you.

Avatar
Deign
9 Posts
Posted May 13, 2012
Replied 4 minutes later

3 new maps.
A typical flinging map

http://steamcommunity.com/sharedfiles/f ... d=71699984

A very new mechanic that I haven't seen in any other maps so far nor in the campaign

http://steamcommunity.com/sharedfiles/f ... d=71843413

This map should just be considered fun. There are 2 solutions to this, one being very straightforward, the other being quite difficult to figure out.

http://steamcommunity.com/sharedfiles/f ... d=71444480

*for the hard solution, no painting on the 2nd half of the map. Have fun

Advertisement
Registered users don't see ads! Register now!
Avatar
Adaurin
4 Posts
Posted May 14, 2012
Replied 2 hours later

Once more into the breech!

http://steamcommunity.com/sharedfiles/f ... d=71925371

On a related note, I figured out a way to hide connections a little better. You can make a 2x2x1 room that's not connected to your main chamber. Put a cube on a light bridge with a button underneath. Connect the switch in the chamber so it shuts off the light bridge, and the button in the small room to what you want to switch. This removed the blue dotted connection and garuntees you the smaller less intrusive symbols.