Conditional savegame
Posted May 14, 2012
I need a savegame which is triggered if 2 conditions are true.
The savegame should be triggered only when are present 2 cubic in a room.
The savegame should be triggered only when are present 2 cubic in a room.
How do?
thanks
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Posted May 14, 2012
Replied
1 hour
later
Two trigger volumes, each with a filter_activator for each specific cube. Have the OnStartTouch for each output to a logic_compare.
Posted May 14, 2012
Replied
1 hour
later
perfect msleeper!
I did not know the use of this logic_compare.
Thank you! 