[PTI] RoadStar
Updated to 1.1.
P.S. Sorry for bad English
Prove you didn't test for a second, 1/5 why was this even uploaded.
Come on, testing your map is the least you can do...
DominiC_LT wrote:
What problems is there? Can you say these?
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You can get stuck in a couple of places, but the room with the cube really looks like you should go there yourself. Besides, even if you had lasers there, having to go back and get another cube if you miss is a pain in the arse.
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It's quite easy to overshoot the first big jump using the orange gel and sail into the goo. Bit annoying.
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It's really frustrating trying to jump on the sideways lightbridge as you keep bouncing off. I personally noclipped across after 10 or so attempts.
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The final button to turn off a laser is absolutely pointless, and it's difficult to tell from the other side that you can actually get into the room after getting the cube on the button.
El Farmerino wrote:
- You can get stuck in a couple of places, but the room with the cube really looks like you should go there yourself. Besides, even if you had lasers there, having to go back and get another cube if you miss is a pain in the arse.
It's quite easy to overshoot the first big jump using the orange gel and sail into the goo. Bit annoying.
It's really frustrating trying to jump on the sideways lightbridge as you keep bouncing off. I personally noclipped across after 10 or so attempts.
The final button to turn off a laser is absolutely pointless, and it's difficult to tell from the other side that you can actually get into the room after getting the cube on the button.
- Well. Ok. That room with cube is a stupid idea.
- I haven't failed with the speed gel at all.
- With Laser bridge you can put it sraight like this / , and then you wont bounce from it.
- That final button i agree, I should't put that.
I gonna fix these problems (If that possible)
Now you can go to that room where the button is.
Less connections.