I would love to know what you disliked about Portal 2. I want to hear anything and everything you thought the game executed poorly. It could be something overall or some minor detail, just throw it all in the response. Anything from mechanic, story, atmosphere, loading time, ugliness, lack of cohesion, level design, to combat.
Here are a few questions to ask yourself to get you started:
What distracted you from the gameplay?
What forced you to stop playing the game for a while?
Which puzzles made you stupid even after you figured it out and why?
When you feel misled or betrayed by the game at any point?
Where you feel bored at any point in the game?
What sequence(s) let you down after psyching you up?
Where you feel a lack of ingenuity and why?
What did you feel Portal 2 missed?
If you could remove three features from Portal 2, what would they be?
Where did you feel like there was too little reward?
Where did you feel like there was too much reward? (Dangling a carrot?)
Where did you lose your suspension of disbelief and say that can't possibly happen at any point?
Where did the storyline fall short?
Did the transitions between puzzles feel awkward? Where did it interrupt gameplay?
Where did the game feel repetitive after a few times?
Don't limit yourself, and feel free to ask your own questions with regards to the failures of Portal 2.
Thanks everyone.


... well, all replies have been posted these days...)
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