[SP] [SP] Damn Turrets
ABOUT THE MAP PACK:
Part 1: Intro
Part 2: Deep Pit
Part 3: Kill all robots
This 3 maps are my first experience with custom maps made with the Valve Hammer. I created a basic map in the PTI puzzle creator. And used the Valve Hammer to edit the map. In Hammer I just I changed the default textures of the walls and I added some props, such as pipes etc.
I thank the players who can record a demo of your gameplay. Not only a Speedrun, but especially the first attempt of gameplay. It is very useful for me to know how the players get the map and the paths they take.
Thanks to @big_n00b for playtested tirelessly and helped me fix several bugs.
Watch the Video Trailer:
I recorded my blindruns of each chamber but I won't have any time to edit and upload them now. I will add them here later.
Great puzzles and looks and no major problems in my opinion.
Shakky wrote:
Great job! I did enjoy the maps alot even though the turrets got really annoying at times.
Maps that you die before to find that an area is dangerous at times are really annoying. I'm putting several boards and danger sinaliza??od to see if I can solve this problem or at least minimize.
Shakky wrote:
I recorded my blindruns of each chamber but I won't have any time to edit and upload them now. I will add them here later.
I'm anxious to see. Please do not forget to send me. kkkkkk
Shakky wrote:
Great puzzles and looks and no major problems in my opinion.
Thank you for playing my maps and thanks for the compliment. I'm trying to improve them visually.
quatrus wrote:
Again great job on the map. Although I got thru the last chamber without going into the back room around the walkway w turretsmain room turrets could be zapped by judicious use of laser and placing of portals on ceiling and in office room. Thanks for creating, I like the 3 map set.
I discovered a serious bug early on. That allows a player to pass without going without going through the map and without killing any turret. I'm correcting it. Thanks for playing and opinion.
It's pretty long but hopefully helpful.