[SP] Fall #01 welcome ...back
Posted Jun 28, 2012
first of old style portal map, with elements from portal 2.
this first map is not really difficult.
this first map is not really difficult.
update:
-fixed non-solid plateform bug
-some other fix
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Posted Jun 28, 2012
Replied
8 hours
later
Thanks I enjoyed it a lot. Fun puzzle and nice looks. Only problem I had was the fact that the panels were unsolid to cubes which almost cost me the cube.
Here is my blindrun:
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Thanks and I hope you continue making map with this style.
Posted Jun 28, 2012
Replied
3 hours
later
Thanks, I really enjoyed this map 
At first it felt a bit like a mix of Portal 1 and 2, but as I played, it started feeling really Portal1ey and brought back a bunch of nostalgia
Some of the panel triggers and stuff were a little confusing, and like shakky said, the panels became nonsolid to cubes if a portal was even sharing part of the panel.. but no biggie. Looking forward to more.

At first it felt a bit like a mix of Portal 1 and 2, but as I played, it started feeling really Portal1ey and brought back a bunch of nostalgia
Some of the panel triggers and stuff were a little confusing, and like shakky said, the panels became nonsolid to cubes if a portal was even sharing part of the panel.. but no biggie. Looking forward to more.
Posted Jun 29, 2012
Replied
2 hours
later
very strange combinations of styles but I think it worked out nicely:D
Posted Jul 01, 2012
Replied
2 days
later
thank you for the comments.
I will fix the bug with panels
Shakky solution is not mine
. there's a little simpler solution in reaching the cube to the button who does not need sharing portal and cube on the same panel. just need to do it from distance.
I will fix the bug with panels
Shakky solution is not mine
. there's a little simpler solution in reaching the cube to the button who does not need sharing portal and cube on the same panel. just need to do it from distance.
i like your run, you resolved some problems in another way i thinked it, but not really to far 
i m actually playing a little with puzzle maker, then return to this kind of atmosphere map.
Posted Jul 01, 2012
Replied
3 hours
later
Great Map - had me thinking about how to get around.
Posted Jul 03, 2012
Replied
1 day
later
The nonsolid platform (that came out from the wall) was an issue if trying to leave a cube there while standing on it, but it did work OK if the cube was portaled to the platform. Probably should be fixed...Otherwise an excellent map - flinging and midair shots - also felt like Portal 1....even the exit elevator...Thanks!!
Thanks for creating....
Thanks for creating....
Posted Jul 07, 2012
Replied
3 days
later
I didn't like this map.
I LOVED IT !!
The goal seemed so simple yet was rather vexing to figure it out.
Great fun.
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Posted Jul 12, 2012
Replied
4 days
later
i fixed the plateform bug.
enjoy it
enjoy it