Aperture Quality Control-Episode 12: "Aperture Halloween"
Current Episode:
http://www.youtube.com/watch?v=00_fjlze44U&feature=youtu.be
I've also started uploading my gameplay footage of the reviewed maps under a separate playlist. These videos are explicitly labeled for spoilers in ### GIANT RED TEXT on the title card.
Kaleido wrote:
The only criticism I have is that you readily spoil the puzzle solutions, which, if you're reviewing for an audience that has not played them yet, kind of ruins the map.
Oh shit, I had not thought of that. The problem therein is that without showing footage of any of the puzzles, I don't have much of a video. TLFS is a very short map outside of the 3-4 puzzles that are in it. I might think of something else to emphasize with the little three-point structure that I use.
I'm glad you liked the format, otherwise. 
Invorxt wrote:
What's your criteria? How do you select which maps to play?
Right now, I am playing maps from the Summer Roundup announcement here on TWP, with the exception of the pilot episode, where I kind of just picked a low-scored map and went with it. That being said, if you know of a really good (or really bad) map that you would like to see in a review, let me know.
But because of that - people going to play this because of your recommendation - Kaleido's tipp is really important. In this one you're pretty much spoiling the laser puzzle which took me forever to find out when I played the map. Of course you need footage, but it probably shouldn't show the final step of a puzzle.
zivi7 wrote:
Very nice that the series also has positive reviews about recommendable maps.![]()
But because of that - people going to play this because of your recommendation - Kaleido's tipp is really important. In this one you're pretty much spoiling the laser puzzle which took me forever to find out when I played the map. Of course you need footage, but it probably shouldn't show the final step of a puzzle.
Yeah, the problem with Interlude is the length of the map. It's hard to not show the puzzles, since they are a large part of the map. I tried not to explicitly show the entire puzzle in the video, and when I showed parts of it, it was only for a few seconds.
Just an optional suggestion, you may want to PM the author asking about any easter eggs or hidden stuff in their map in case you may have missed them. Hidden stuff may be worth mentioning in the video, depending on what it is.
wstrika wrote:
Episode 6 is live, featuring Moth's "Flings & Roundabouts".
It's really nice to hear these good words about the skybox. Took me a while to get all the lights right and to put in all objects. Makes me happy it was worth the work 
Brainstone wrote:
Can I preorder a Quality Control for my upcoming mappack? (I hope I will get it done 'till the end of August)
Yeah sure.
npc_msleeper_boss wrote:
It's so dense, every single image has so many things going on.
FUCK YOU RICK BERMAN

Thanks to everyone who provided me with tips and help during the 6 month development period.