Ben and August’s Extended Editor (BEEMOD) & BEE2
FelixGriffin wrote:
But you'd still see the walls and floor behind it, wouldn't you? I mean, blocklight doesn't block the player's sight, does it?
Does anyone even use the block light texture? I've never used it, except once when I was looking at tools. I completely forget what it is though
What you were probably thinking of was the tools/toolsblack texture, which absorbs all light.
a problem is that skyboxs draw behind everything
so you will get some weird drawings depending on which visleafs are visible
I've used the block light. I had a map where a crusher broken down a wall, but I didn't want the chambers lighting getting mixed with the lighting in the bts. and yes it can make some cool custom shadows when used with projected textures
It's not like Valve doesn't like using world portals in the PTI already.
FelixGriffin wrote:
Or maybe it could replace the goo with a giant world portal leading to a bottomless pit.It's not like Valve doesn't like using world portals in the PTI already.
True. I keep every visual setting as low as possible, and the world portals in the doors bug the hell out of me when I finish a map and look back at my work. It's just there...
What about a custom skybox like what was used in flings and roundabouts?
FelixGriffin wrote:
Or maybe it could replace the goo with a giant world portal leading to a bottomless pit.It's not like Valve doesn't like using world portals in the PTI already.
no, because the pit wont necessarily be square, besides that they are expensive
BenVlodgi wrote:
FelixGriffin wrote:Or maybe it could replace the goo with a giant world portal leading to a bottomless pit.
It's not like Valve doesn't like using world portals in the PTI already.
no, because the pit wont necessarily be square, besides that they are expensive
Make another earth buy it if it's so expensive. I'm sure you could trick a squid into buying it, and then steal it back.
Will triggers stretch?
Alexander Bell wrote:
Nobody answered...Will triggers stretch?
No
portal2tenacious wrote:
Alexander Bell wrote:Nobody answered...
Will triggers stretch?
No
I mean be stretchable... the best thing about this is trigers, though I can't see a 1 square trigger being very usefull.
Beggers can't be choosers, I guess.
the skybox idea could work, again that would be a 2.0 integration
and logic gates would also go in a 2.0 version
right now I've lost most of my motivation to finish this mod, but dont worry its coming along slowly but surely

in 2.0 that is
r2range wrote:
Good Work on this so far, i was thinking cant you make a simple map with all the stuff you put into it like doors and more what doesnt fit on the panel
You mean so you can just copy it around? Like the regular observation room, but copyable?
portal2tenacious wrote:
r2range wrote:Good Work on this so far, i was thinking cant you make a simple map with all the stuff you put into it like doors and more what doesnt fit on the panel
You mean so you can just copy it around? Like the regular observation room, but copyable?
Un related to this... but wtf is with your name's color... and why are you being called "too dumb to live"? lol
Related to this...
Please add a script that crashes your game and corrupts your files if you chain 8+ faith plates 
Damn, I'm too dumb to live too...