[SP] No money for chambers #1
The map includes:
- Cube searching and carrying
- Lot of running
- Double lasers 
- Music is from game: Unreal - Hub2 (1998)
- Some models & textures are from the source shared .gcf files
- Optional ingame hints (green questionmarks) in case you stuck... * UPDATED *
The map was made in 10 day:
2 day for the outdoor area + displacements
1 day for the first 2 chamber, plus 1 day detailing
1 day to make the outdoor cube provider work
1 day for the starting chamber
1 day for the second cave + 1 day detailing
1 day testing/fixing + ending cave
1 day optimizing
Since I started this days before the mapping contest, I'll make another small map if I have time. 7 day left, maybe will be enough 
Direct download: http://heroes.hardwired.hu/-/portal/sp_ ... _nmft1.zip
Walkthrough vid: http://www.youtube.com/watch?v=8MKKSlKcURg
Next map is coming soon...
So much fun - this would be a great Easter Map.
The outdoors part is a virtual Easter Egg hunt.
Fantastic job on this groundbreaking map.
I found an Easter Egg actually - an extra cube (not needed) that you can only find by using NoClip.
There is no other way to get up there - hehe.
Puzzles were good and I really loved the atmosphere.
Easy 5/5. Can't wait for more!
UPDATED! Added some optional hint for noobz, similar to what I did it in my portal 1 maps...
You envelope-pusher you ! !
I found all the cubes except one and carefully placed them in the squares.
Then I found the final cube and had to go back and retrieve a bunch of cubes just to climb up there and get it - aarrggghhh !!!
I thought it was going to get annoying lugging cubes back and forth, or figuring out the sequence for the drop, but not so; I just hopped along taking in the HL2 vibe, exploring everywhere! There wasn't much puzzleness, but I think you hit a great balance of open space and restricted area size (the way Valve excels at), leaving me wanting more.
Talking of which, I would totally pay for more...just, please don't make us wait like 8 years!
p.s. You can grab the cube atop the rock with just one other cube and a jump 
My other problem is that most of theeplayers find the maps hard, and if stuck maybe downrate, but pro players want challenge, and they downrate because too easy. Thats why I'll use these hint buttons that I invented in my portal 1 maps 5 year ago, so I can make harder puzzles, and noobz... I mean casuals.... can also have a chance solving them, with the help of the tips. they don't tell what to do, but may give useful hints.
In the next map there will be less running and more shooting. Also I'll create achievements, for ecample solving things within a time, solving the map in X min, or hidden ones like killing a turret 5 times, flinging higher than a specific point, finding secret places, finishing puzzles with 1 less cube, etc...
I'm re-playing "The 7th Guest" now, which is entirely based on mind bending puzzles, but has a similar ant-frustration feature, in the form of a hint book that helps you out if you're stuck. A real Godsend for some puzzles. (Shy gypsy, slyly, spryly...)
An interesting feature of that hint book, is that the first time you use it, it gives a very vague hint. The second time, a more specific one and the third time it shows the solution. Perhaps you can do something like that in your map? If players press any given hint button multiple times, they get progressively more helpful hints. (And heavier taunting of course.
)
And yes, more penalty
Nice music too! Thanks for creating.
RectorRocks wrote:
I wanted to make a blindrun video of this map for you but unfortunately, I didn't as I didn't complete the map. I'm stuck at the buttons underneath the wooden steps as I'm missing one cube. I've found 5 cubes outdoors and 1 cube taken from the test chamber. Where can I find this remaining cube?
well, 5 outside is ok, and if you have one extra, that means you skipped the second testcave. You did not found its entrance outside?
DaMaGepy wrote:
RectorRocks wrote:I wanted to make a blindrun video of this map for you but unfortunately, I didn't as I didn't complete the map. I'm stuck at the buttons underneath the wooden steps as I'm missing one cube. I've found 5 cubes outdoors and 1 cube taken from the test chamber. Where can I find this remaining cube?
well, 5 outside is ok, and if you have one extra, that means you skipped the second testcave. You did not found its entrance outside?
The entrance to the second testcave? Nope. Couldn't find it. Where is it? xP