[SOLVED] WHAT THE DUCK?
Alexander Bell wrote:
I REALLY don't want to verify my cache, since it undoes all the changes I've made to my instances (which is quite a bit).
This really sounds like a problem you brought on yourself. Back up your instances and verify the game cache. If that works then you can try narrowing down what changed instance caused the problem.
Mevious wrote:
Alexander Bell wrote:I REALLY don't want to verify my cache, since it undoes all the changes I've made to my instances (which is quite a bit).
This really sounds like a problem you brought on yourself. Back up your instances and verify the game cache. If that works then you can try narrowing down what changed instance caused the problem.
All I've done to the entrance instances are.. well, nothing to any of the entrance rooms, and I added a trigger (that enables a game_text that says "Hello!"), and a turret to the elevator (defective turret). It was working last night, too. And I haven't changed anything since then...
in fact, I published a map last night. Its on the post your workshop maps here page. That was the last thing I did before I went to bed, and it works just fine.
Oh, and Mevious, I can't back up the instances as far as I know, since its a change to the PTI's pre placed cube (and elevator) instances, and I'm not sure how I would replace them so it would load the one I want, and not the normal ones.
tanger2b wrote:
I've seen your instances, and they have no use. Might as well let them disappear, who needs a defective turret in an elevator?
Lights, catwalks, cameras, and re textured stairs are what I want to keep.
Mevious wrote:
Alexander Bell wrote:I REALLY don't want to verify my cache, since it undoes all the changes I've made to my instances (which is quite a bit).
This really sounds like a problem you brought on yourself. Back up your instances and verify the game cache. If that works then you can try narrowing down what changed instance caused the problem.
why not listen to Mevious, its the only way you're going to fix this problem.
tbh it may just be an engine error. who knows
just stop whining and do what I quoted 
Seriously?
Shane wrote:
You have been editing your instances heavily but seem unprepared to believe that they may be contributing to the problem...Seriously?
How would changing the model of a light strip or adding a turret to the elevator cause an instance not to load?
Back up your instances folder, then verify game cache. If it works then we know instance edits are the problem. If it doesn't then we have ruled out instances as causing the problem. Either way, we have gained useful information and are closer to finding out what's wrong. And you won't lose your edits.
I was hoping to find out this was a problem that wasn't only effecting me, or that it was a problem that had come up before and had a simple fix like "Yep. You need to make a logic_auto with onmapspawn blah blah blah". I guess if I back up my entire instance folder, validate, and then delete the new one and replace it with the old it will fix it. I really have no clue how the hell this could of happened, since it seems to of happened over night....
one thing, if I just re locate my instance folder (somewhere out of the steam files, probably programfiles (x86)), will Steam still hunt it down and "fix" it when I validate the cache?
RE-RE VALIDATE AND NOW MY INSTANCE FOLDER # ONLY HAS P2EDITOR.
vmxs are copies of vmfs, they are back ups
and you are a moron if you couldn't back up properly
what happened to your avatar I was going to use that in a map 
GLaDOS wrote:
dont walk through that trigger it will make you a moron
BenVlodgi wrote:
vmxs are copies of vmfs, they are back ups
and you are a moron if you couldn't back up properly
what happened to your avatar I was going to use that in a map
GLaDOS wrote:dont walk through that trigger it will make you a moron
Msleeper decided she didn't like it. Lol good idea, though.
It wasn't my instances, I re did everything and the entrance room loaded. Everything is exactly the way it was (well, my lights are a different color.. but that wouldn't change anything) when it stopped working.
And ben, I did back it up correctly... I have no clue how the hell FG's animal king got in my instances, nor how copying the entire instance folder would only copy FG's animal king.