Can't get Radio to play Music

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RectorRocks
522 Posts
Posted Aug 11, 2012
Replied 1 minutes later
Great work! :biggrin: Glad your problem is solved. :thumbup:
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Shane
243 Posts
Posted Aug 11, 2012
Replied 2 minutes later
I guess I now just need to work out what entity I need to use to trigger it in the PTI map, at least I understand better where the problem's at now, thanks.
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Habzs
225 Posts
Posted Aug 11, 2012
Replied 2 minutes later

Shane wrote:
Ok, just tested it in a blank map and it works perfectly so there must be something else preventing it from working

Moral of story: Don't edit PTI maps in Hammer. :lol:

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Shane
243 Posts
Posted Aug 11, 2012
Replied 11 minutes later
Well unfortunately I don't know Hammer well enough to create my own full maps yet.
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RectorRocks
522 Posts
Posted Aug 11, 2012
Replied 4 minutes later
Theres many Hammer tutorials on YouTube, I suggest you go watch it. Also, the Portal 2 Mapping Wiki (Seen at the fourth tab on the header, just below the ThinkingWithPortals.com logo) or the Valve Developer Community Wiki has alot of information about the things about both Hammer and PTI. Thats how I learned about Hammer. ^^v
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Shane
243 Posts
Posted Aug 11, 2012
Replied 5 minutes later
Sure, I acknowledge that. I'd still like to know what's causing the issue if possible though, it helps me learn.
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Moth
225 Posts
Posted Aug 18, 2012
Replied 7 days later
I had exactly the same issue with my contest entry map. I added a radio, and wanted it to play music in a 1024 area at volume 7, but it just refused to work!!?!

I believe the issue is caused by the re-arrangement of files that comes with DLC1 and/or 2
Things that worked properly prior to the release of DLC1, no longer work properly

for example, if I create an ambient_generic and then search for 'Raw' sounds with the filter of 'Glados', the ONLY sounds I can hear are ones from DLC1

This problem is surely related to one or the other of DLCs

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UsCobra11
272 Posts
Posted Aug 19, 2012
Replied 3 hours later

Habzs wrote:
Moral of story: Don't edit PTI maps in Hammer. :lol:

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Shane
243 Posts
Posted Aug 19, 2012
Replied 13 hours later

Moth wrote:
I had exactly the same issue with my contest entry map. I added a radio, and wanted it to play music in a 1024 area at volume 7, but it just refused to work!!?!

I believe the issue is caused by the re-arrangement of files that comes with DLC1 and/or 2
Things that worked properly prior to the release of DLC1, no longer work properly

for example, if I create an ambient_generic and then search for 'Raw' sounds with the filter of 'Glados', the ONLY sounds I can hear are ones from DLC1

This problem is surely related to one or the other of DLCs

Entirely possible, the DLC broke a lot of stuff