Where do you come up with map names ?
But you're probably like:
lpfreaky90 wrote:
Taste of Blood: why would you taste blood? A joke about ear-tubes would be more fitting.GLaDOS wrote:
Please note that any noticeable taste of blood is not part of any test protocol, but is an unintended side effect of the Aperture Science Emancipation Grill.
That's why Taste of Blood is a name for fizzlers.
chickenmobile wrote:
Testing project?... c'mon man. I thought it would have been an epic name.
But you're probably like:
Chicken, you derp, that signature and name has been there for ages, its old one. I haven't just changed it yet.
Edit: Now sig, should make it clear that its old one.
Pitkakorvaa wrote:
Now sig, should make it clear that its old one.
Quite clear, yes. Looking like shit now, yes. That sure was a beautiful sig you had right there before...
FourthReaper wrote:
Quite clear, yes. Looking like shit now, yes. That sure was a beautiful sig you had right there before...
Thanks.
Pitkakorvaa wrote:
FourthReaper wrote:Quite clear, yes. Looking like shit now, yes. That sure was a beautiful sig you had right there before...
Thanks.
Sorry.
I just think the mspaint part was a bit below the standard, that's all. Still, feel free to use it if you like.
Another tips is something that catches the reader, a name like: FREAKINGHELLHOUNDLOCHNESSMONSTERMAPS*** would not be a good name...
Something more like:
The Flood (if you use much water/slime)
Overgrowth (if you have alot of plants, but this name is already taken into an map)
things like that, good luck.
Aicxe wrote:
What's funny is sometimes I work my map around a map name, rather then the other way around (which, by far, is how I see people on here do it).
Same here, I thought of the name "Ode to Turrets" before ever building anything, then I bent my design to fit within that theme...
ChickenMobile wrote:
These are ones I can remember off the top of my head, meaning they are effective! As for Portal Stories, I had to look at lpFreaky's signature in order to remember the name of it. It is a little to too broad to remember honestly.
For my test chambers, I just take a word someone might use to vaguely describe the test chamber then look in a thesaurus for something that sounds cool. Like I have a map called Tertiary, because the 3rd place you need to go is the exit.
Or convert it to Latin. Latin is always cool.
Yenwood wrote:
Or convert it to Latin. Latin is always cool.
Write that shit in Latin.
Bitches love Latin.
So, naturally, for your own maps, you should think about what you've included in the map and any themes it has in order to think of a name that seems appropiate to what the map has in it or is about. They could be quotes from the game that might be fitting for map - there are all sorts of possibilities to consider when making a map. In the end though, the decision is yours.
wstrika wrote:
Yenwood wrote:Or convert it to Latin. Latin is always cool.
Write that shit in Latin.
Bitches love Latin.

doubledispatch wrote:
So, naturally, for your own maps, you should think about what you've included in the map and any themes it has in order to think of a name that seems appropiate to what the map has in it or is about.
I'm thinking of a map named "Hairdryer" which is based on light bridges that, according to GLaDOS, "set your hair on fire".

With sequels make sure to make the puns lamer

Yes I'm aware that the mho is being renamed to the siemens but "Siemens Power" is NOT a good name.