Split Screening PTI Coop Maps
For now: just organise your workshop maps by date and play the most recent ones.
ChickenMobile wrote:
Good question... perhaps you can ask Valve to add this feature in.For now: just organise your workshop maps by date and play the most recent ones.
That is a good idea. Thanks for that. But it would be nice if Valve, or Steam would implement split screen into the PC/Mac versions of the game. I would really like to use that "Quick Play" feature for coop. I only have one friend who plays Portal 2 so far and she has the XBox version. So far, split screen is exclusive to consoles unless you make a specific code and then you have to change level in the dev console. Everything would've been better if they had just implemented split screen coop to start with. /EndRant
Thanks again for the idea.
That reminds me, when you test a coop map do you need to set up hotkeys for controllers, etc? I dont have xbox controllers so i cant test. Actually can you set up multiple sets of mice/keyboard? Wouldn't be the slightest bit practical but still...
RubbishyUsername wrote:
Or set up a simple autoexec.cfg.
echo "autoexec.cfg loaded"
alias "toggle_remote_view" "remote_view_on"
alias "remote_view_on" "+remote_view; alias toggle_remote_view remote_view_off"
alias "remote_view_off" "-remote_view; alias toggle_remote_view remote_view_on"
bind tab "toggle_remote_view"