Light strips are reflected in one screenshot, in the other one they aren't.
Bug: no water reflections [SOLVED]
Some water textures render differently as they are 'cheap'. Also sometimes reflections can be incorrect because cubemaps are not placed or built to the latest version of your map.
Fiddle around with different water textures.
Too advanced?
Mevious wrote:
So one of your maps does has reflections and another one doesn't? Does that one have multiple water levels? More than one "water plane" will cause problems with the reflections. It's an issue with the engine and the only way to fix it is to make all pools be at the same height.
That seems to be exactly the problem. Today I started to reconstruct the map and when it was finished it had that problem again. I started to edit details and after I removed one water pool that was below the other ones it suddenly worked. I'm almost sure I used different water planes before in other maps and didn't notice any trouble. Apparently I wasn't paying attention. But this time the problem wasn't merely cosmetic, a friend reported he could not load the map, it was giving him an error. After I updated the map without that one water pool he could load and play it.
Here was the trouble maker: