func_water_analog

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Fracture
797 Posts
Posted Nov 23, 2012
apparently func_water_analog doesnt render with most water textures, does anyone know of any custom textures that do render properly with it? If there is any, can you post a download link, please. I cannot for the life of me find the the one mentioned in the wiki
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josepezdj
2,386 Posts
Posted Nov 23, 2012
Replied 37 minutes later
Yes, the func_water_analog only accepts certain water textures (since it is moving water and it has a special treatment of surface reflections...) I remember a thread on the subject where Skotty posted a HL2 water texture specifically used there for this entity. Check this

Additionally, I read HMW in one thread said that you can also use an old texture from Portal, the one for the goo: *nature/hazard_liquid *

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Fracture
797 Posts
Posted Nov 23, 2012
Replied 8 hours later
thanks :biggrin:

EDIT: aaaaaand the game crashed :neutral: several times actually

EDIT: nope, just missing files, lol. Although the water seems a little unrealistic when swimming inside of it. Is this the only texture that works on it?