triggers
- Chose the tools/tooltrigger from the texture menue
- Create a brush the size of your trigger, make sure the tooltrigger texture is applied to it.
- With the select-tool, right-click on your brush in one of the sideview windows (not the 3D-view), and select "Tie to entity"
- Your brush is now an entity. In the dropdown-list at the top of the properties-window, choose either trigger_once for a single-use trigger, or trigger_multiple for a multiple-use trigger.
In order to use your trigger, you need knowledge of Input/Output-systems, you can find more information about triggers, I/O, Hammer and the Source-engine on:
1.You make your trigger, (a trigger once, to only be able to be 'tripped' one time, or a trigger multiple, able to be 'tripped' infinite tiems.)
2.You a)check flags for what you want to 'trip' this trigger,
b)if you need to, make and set a filter for your trigger.
3.Set its Outputs. (Use OnStartTouch if you want this trigger to send an output when a valid item touches it, OnEndTouch(All) if you want this trigger to send an output when a valid item, onendtouch, stops touching it, or when no more valid items are touching it, onendtouchall.)
I know this isn't the best tutorial, but the best way to learn Hammer, and its features, it to just make a small map, put a trigger in it, walk into the trigger, and tweak it until you figure it out and it works. Eventually, it'll just click, and you'll be like OMFGEEZUS!!! IGETTHISNOWWWWW!!!!!:DDDD
hope it helped,
dvlstx
msleeper wrote:
http://developer.valvesoftware.com/wiki/Trigger
wrong page genius
Gadgetboy wrote:
wrong page genius
You asked how to make triggers: Ricotez told you exactly how to do it.
You asked for the page on triggers: msleeper gave you the page on triggers.
Syon wrote:
You asked how to make triggers: Ricotez told you exactly how to do it.You asked for the page on triggers: msleeper gave you the page on triggers.
yes i asked for that not the info on the element i asked how do i make it work?
Gadgetboy wrote:
yes i asked for that not the info on the element i asked how do i make it work?
And isnt that what you got in the second post of this thread?
Locking this thread.
