SubdivideFace? Help!
The error is "SubdivideFace: Didn't Split the Polygon". Does anyone know what that means? I tried cordoning off areas until it worked, but it failed even with nothing in the cordon bounds.
I'll upload my VMF, but it'll take a while to get all the relevant instances together.
Wrathofmobius, it's caused by your wallmaker. The side nodraw faces aren't aligned to either the world or the face, which looks like it's causing a memory leak. Use too many random walls and it'll overflow.
Again, I am SO sorry about all of this. I should have not released this without tons of stress testing to try and break it, and I also should not have dismissed others' reports as flukes so quickly. I hope no damage/frustration has been caused due to my negligence. Thank you all (FelixGriffin, protoborg, Mevious, etc) for all of your patience while I try to get this piece of crap working. I may also include the source in the next version so that others may fix the things I will have no doubt overlooked in the next version.
Yours,
Simeon