[PTI] PTI TEST 5 by marKiu (hard)
Good luck
Ha! Awesome workaround for the grates Marc, clever!!
(Still cannot bring the funnel altogether with the laser beam to dot 1... damn!)

Anyway here is a way to get 2nd cube, unintended ofc:
||(1)

(2) Now I can move cube to central room

(3) and open fizzler 1 again

(4) Then I go back up and and make everything like on screen 1 again
(5) Then I can do this:

(6)And simply funnel the cube to upper room
||
EDIT:
And 3rd cube:
||(1) Cube on button must be aimed on orange portal

(2)

(3)

Now through the fizzler turn the cube to do this:
(4)

(5) Go through new opened fizzler, place blue portal on wall, go through it and bring both cubes back with you. Use one to open fizzler again. Place 2nd one on button and point it on laser catcher to keep fizzler opened after removing 1st cube. 1st cube goes back to main room and needs to be placed like this:

(6) Room 2 looks like this:

Aim this cube at 2nd laser catcher to open the 2nd fizzler
(7) Now do this !


If this is intended - hats off
(8) Go to main room, place orange portal on wall, and standng on its edge shoot blue portal like this:

And enter it while falling down
(9) Now the funnel can catch falling cube and bring it to you 

After that just destroy cube in room 2 and get the new one||
Wondering how much of my solution is unintended. Anyway thanks for giving me few hours of thinking
Now I can finally get breakfast
:DWhat the hell?? How can you find the solution so quick?
That's awesome... And everything is intended :O
Have you played the beta?
Anyways thanks everyone for the great feedback... I though I'd have some time before the next map... Now it's time to get back into the editor
This cannot be 
No, I haven't played any other versions of this map. Don't know how I solved it so fast, maybe I was just hungry for some good puzzle. Idea of using the dropper came to me while playing Xtreger's dispersed. I even managed to get inside the dropper in that map. Long wall of portable surfaces was a big hint too.
Well, great map such as always. Can't wait for the next one 
The funny thing is I got the idea with the dropper while playing dispersed too 
Anyways great skills man... SOOO QUICK :O
Now I'm out of ideas... Need to come up with something bigger in my next map.

It took me ages to solve this in testing...

I think you should make some hard maps for us?!
Fantastic map Marc. So glad you are still mapping.
When I get back though, this will be the first map I'll try and hopefully unintended stuff will come up 
BTW I'm glad to see you still rolling out evil maps..
Took me a day to finish, lol.
Since no one has posted a complete walk-thru (including the first room after it was fixed), I'll do the honors
http://www.youtube.com/watch?v=uLDSGAlooI8
As far as I remember, everything except burning the poor Turrets is intended. Nicely done!I was very amused by the comments
Seeing someone struggling with the laser angles is kinda awkward to watch for me as editor 
I feel sorry now but sometimes I don't find a better way to implement complex procedures or in other words... I'm too lazy.
Anyways enyojed the video and sorry for the late reply. I should really spend some hours from time to time and play portal again. This game is so guuud :F