Wibi!Data - New Portal 2 DLC, apparently?

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Kaleido
272 Posts
Posted Jan 12, 2013
http://www.youtube.com/watch?v=opSIa6SW-HA
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ChickenMobile
2,460 Posts
Posted Jan 12, 2013
Replied 15 minutes later
I can tell you that this isn't DLC but a mod that TopHATTwaffle made for his client Wibi!Data.

I doubt Valve would make any more DLC when they have the community and the workshop.

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Kaleido
272 Posts
Posted Jan 12, 2013
Replied 46 minutes later

Quote:
Do you have what it takes to stop the AI from killing you before you can fix it? In this exciting DLC package for Portal 2 you will navigate detailed test chambers on your quest to stop the AI! If you make it, there is a special surprise at the end of the test!

That's what the video says.. but apparently you're right. This was contracted by the company "Wibi Data". What strange marketing... I didn't even know they existed before this (which I guess makes it a successful marketing campaign)...

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Gemarakup
1,183 Posts
Posted Jan 13, 2013
Replied 9 hours later
DLC could be an unofficial "DownLoadable Content" too.
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TopHATTwaffle
113 Posts
Posted Jan 23, 2013
Replied 10 days later
It's not VAVLe official, just a project the company had me make.
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Gemarakup
1,183 Posts
Posted Jan 23, 2013
Replied 42 minutes later
I know, I think that's what I said, but the installation is in the dlc directory.
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josepezdj
2,386 Posts
Posted Jan 23, 2013
Replied 3 hours later

yishbarr wrote:
I know, I think that's what I said, but the installation is in the dlc directory.

This is only because of the priority in the path that the game uses to load stuff set up by Valve since the first DLC: they made the game loads first the higher no. after DLC, then the inmediate lower number, and so on (for example, it'll load the content into Portal2_DLC3 firstly, then DLC2 then DLC1). Also there's a paralell priority into each DLC folder: the pak01_dir.vpk content overrides whatever content into the DLC folders (i.e. whatever portalgun skin into the materials folder inside the .vpk packed file into Portal2_DLC3 folder will prevail over whatever portalgun skin you place outside into the Portal2_DLC3/materials folder, understand? )

This is only a quick and easy way to have a Portal2 "mod" with a lot of custom stuff well organized and working like a charm... BUT as soon as Valve releases the real DLC3, it will erase this DLC3 folder we are creating now We'll only have to be careful and rename this "fake" DLC3 to DLC4 for example before that happens

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FelixGriffin
2,680 Posts
Posted Jan 23, 2013
Replied 1 hour later
Or just use a sourcemod.
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josepezdj
2,386 Posts
Posted Jan 23, 2013
Replied 18 minutes later

FelixGriffin wrote:
Or just use a sourcemod.

Yeah, like all of us

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ChickenMobile
2,460 Posts
Posted Jan 23, 2013
Replied 1 hour later
Or use DLC99
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Lpfreaky90
2,842 Posts
Posted Jan 23, 2013
Replied 50 minutes later

FelixGriffin wrote:
Or just use a sourcemod.

Ben used a very nice trick here to sort-of convert the game to a sourcemod and disable it again, instead of actually using a sourcemod. This has the advantage that you can actually play coop . Sourcemods in portal 2 don't allow proper online gameplay =/