[Solved] Are plants entities?

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iSpectra
49 Posts
Posted Jan 27, 2013
Hi,

I wonder where all the plants are. I know that grass for example is a texture, but where are all the bushes, trees and lianas?

Best Regards,
iSpectra

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ChickenMobile
2,460 Posts
Posted Jan 27, 2013
Replied 34 minutes later
They are models.

Filter foliage in the model browser.

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RectorRocks
522 Posts
Posted Jan 27, 2013
Replied 6 minutes later
If I remembered correctly,
Trees, lianas and bushes are models. Try searching "tree", "foliage", or "vine" in the Model Browser. You should see them.
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ChickenMobile
2,460 Posts
Posted Jan 27, 2013
Replied 9 minutes later
Valve have always put their 'plant' models under foliage. Just like they put all tile materials into 'tile'.

Random fact!

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RectorRocks
522 Posts
Posted Jan 27, 2013
Replied 13 minutes later

ChickenMobile wrote:
Valve have always put their 'plant' models under foliage. Just like they put all tile materials into 'tile'.

Random fact!

Lol wut? Thats because all of the "plant" models are foliage used for destroyed chambers. :razz:

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CamBen
973 Posts
Posted Jan 27, 2013
Replied 18 minutes later

RectorRocks wrote:
ChickenMobile wrote:

Valve have always put their 'plant' models under foliage. Just like they put all tile materials into 'tile'.

Random fact!

Lol wut? Thats because all of the "plant" models are foliage used for destroyed chambers. :razz:

But in other games like hl2 they are under foliage too, that's why you can easily import them into your game and have it fit.

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iSpectra
49 Posts
Posted Jan 27, 2013
Replied 59 minutes later
Thank you people for your fast and helpful answers!
I got one more question; How do I insert a plant model after I "selected" it in the model viewer?
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zivi7
649 Posts
Posted Jan 27, 2013
Replied 42 minutes later
Sounds like you are new to Hammer. Here is a helpful step-by-step guide for the different things you can add. Number 9: Adding Prop Models.
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iSpectra
49 Posts
Posted Jan 27, 2013
Replied 2 hours later
Thank you for your post! I'm more than good 2 go now!