[PTI] Perpetual Multiplex

Here's my blindrun:
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-The faith plate at the first area is buggy. Sometimes it doesn't fling the player to the required height.
-The timing of the first area is a bit too rush.
-The design of the second area, the "maze-like area", is unique, but I don't like how if you screwed it up, you need to start all over again. (Or you actually don't...idk)
-The third area is weird. Does it require quick-aim? Is my solution intended?
-The last area's fling is unexpected, and it caught me by surprise. It requires quick-aim, which I suck at. However I like how you need to fling to the faith plate by momentum.
5/5.
Cheers! 
As for the timing, a bit tight. All the more challenging.
But for the second part, yeah, F6 is useful. I try not to make puzzles that involve frustrating Start-Overs.
The third part you did as the intended solution. It does take a bit of quick aim.
As for the last part, at least you nailed it on the second shot.
Thanks for uploading your video.
I don't think I've played any others that gave such a good sense of height in the flings, and I love hwo you found so many ways to jazz up the old multiple-level-floor-portal-height-gain thingie. Thanks