Help Making A Wall Fall Apart........

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EL POLLO LOCO
34 Posts
Posted Jan 24, 2012
Hey guys, I'm just recently getting back into mapping again and I need some help.

My goal is to have a wall off in the distance a little bit, and when the player looks at it, parts of it fall off. I have already cut the wall into the parts that need to fall off but I don't know how to make them do so.

Any help is greatly appreciated.

thanks

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Robdon
204 Posts
Posted Jan 24, 2012
Replied 58 minutes later
Hi,

Make all the bits of wall that you want to fall of separate brushes and then tie them to a func_physbox, and name them all the same.

Set the flag 'Motion Disabled' on them all.

Then use a trigger_look to set the 'EnableMotion' output and gravity should make them fall.

Rob.

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ChickenMobile
2,460 Posts
Posted Jan 24, 2012
Replied 2 hours later
There are also certain models that valve uses for test chamber / wall destruction. Type destruction in filters and look for a 4x4 square wall and test out its' animations!
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spongylover123
944 Posts
Posted Jan 24, 2012
Replied 12 minutes later
Add a phys_hinge also for it to wiggle back and forth.
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EL POLLO LOCO
34 Posts
Posted Jan 24, 2012
Replied 45 minutes later
Thanks guys, that really helped!

one problem though; some of the func_physboxes fall inwards instead of outwards, which is right onto a surface that needs to have a portal on it.
How do i fix this?

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spongylover123
944 Posts
Posted Jan 24, 2012
Replied 5 minutes later
Make it break when it lands.
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neco
134 Posts
Posted Jan 25, 2012
Replied 9 hours later

EL POLLO LOCO wrote:
Thanks guys, that really helped!

one problem though; some of the func_physboxes fall inwards instead of outwards, which is right onto a surface that needs to have a portal on it.
How do i fix this?

Can't you simply protect that area (direction) using a func_clip_vphysics or a temporarily trigger_push?

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EL POLLO LOCO
34 Posts
Posted Jan 25, 2012
Replied 13 hours later
thanks guys, you all helped alot!
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Caden
174 Posts
Posted Feb 02, 2013
Replied 1 year later
Ah, I've been trying to find out how to do this forever! Thank you!
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srs bsnss
552 Posts
Posted Feb 03, 2013
Replied 12 hours later
For future reference, there's a tutorial for this on the VDC.