turret switches between oracle and sentry
as seen here:
http://www.youtube.com/watch?v=nMQ4Us1qi7w
the turret at first is an oracle turret, using its aiming laser, but not firing (i dont do notarget)
, and then, when I put it in the excursion funnel, i take it out and it acts like a normal turret. i was able to swutch the turret between its 2 modes. anyone else getting this bug?
In the video, there is GLaDOS talking - so are you using any aditional mods that might have screwed the turret? What you can always try is to verify the game cache.
zivi7 wrote:
Nope, I can't reproduce this.In the video, there is GLaDOS talking - so are you using any aditional mods that might have screwed the turret? What you can always try is to verify the game cache.
In the comments you said it was vanilla portal 2, but as zivi7 pointed out, you can hear GLaDOS, which makes me wonder if you used the Stylemod.... I'm not sure, but Carl may have added a "Start Enabled" option or something of the sort, which could have caused something like this.
like having the BEEMOD installed changes the entry hallways.. you cant tell but I fixed leaks and added the monoportal upgrade gun.... these things are always in your game but only used if you place a mounted portal device