[SOLVED] Bright custom test chamber sign

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RectorRocks
522 Posts
Posted Feb 23, 2013
I have a really bright custom test chamber sign, and it only returns to normal when I get real close to it. I used Omnicoder's Test Chamber Sign Maker, not scripts for the sign.

Here are some infos of my sign:
-Its a func_brush and it contains three stages of flickering. Disabling and enabling through a relay.
-There isn't any light infront of the lightboard
-The lightboard name .vmt & .vtf doesn't have any spaces (and capital letters), and it still doesn't work.

img

Any ideas? :confused:

**EDIT: **
Solution:
In .vmt file, turn
$selfillum to 0
and lower minimum light level of the func_brush to 0.25

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Lpfreaky90
2,842 Posts
Posted Feb 23, 2013
Replied 2 hours later
it looks like a self illuminating texture. What you could try is edit the vmt; set $self_illuminating to 0. Make the thing a func_brush and set its minimum light level to 0.9 or something.

Another (probably better) idea is to put in a pti instance for the scoreboard. If you upload your map to the workshop it'll show up with correct information :biggrin:

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FelixGriffin
2,680 Posts
Posted Feb 23, 2013
Replied 1 hour later
Did you use the Alpha Mask option in the signmaker? If you did you should have $selfillum 1. Otherwise $selfillum needs to be 0, or the glow looks like in that picture.
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RectorRocks
522 Posts
Posted Feb 23, 2013
Replied 56 minutes later
Thanks Lp and Felix! It worked but it stills self-illuminating, but not that intense compared to the previous one. The minimum light level is 0.9. Should I tweak it abit?

Lp:
Hmm, well, that idea is good but the giant chamber number and the progress number will mess up :sad:

img

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Lpfreaky90
2,842 Posts
Posted Feb 23, 2013
Replied 6 hours later

RectorRocks wrote:
Thanks Lp and Felix! It worked but it stills self-illuminating, but not that intense compared to the previous one. The minimum light level is 0.9. Should I tweak it abit?

Lp:
Hmm, well, that idea is good but the giant chamber number and the progress number will mess up :sad:

img

Try lowering the minimum level to 0.75 or lower; that'll make it less glowy.

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RectorRocks
522 Posts
Posted Feb 24, 2013
Replied 8 hours later

Lpfreaky90 wrote:
Try lowering the minimum level to 0.75 or lower; that'll make it less glowy.

Thanks Lp! My lightboard looks good now. :thumbup:
I lowered the minimum light level to 0.25 :smile:

img

Cheers!