A list of all Portal 2 concepts

Avatar
lilianaoftheveil
4 Posts
Posted Feb 28, 2013
Basically, I want us all to compile a list of all puzzle concepts used in the Portal 2 community, so far. One, just to see how many I've missed. And so we can know what is already done so we can innovate.

The list excludes everything already shown to us in the Portal 2's main single player campaign.

The list may include Source exploits and glitches, as long as they logical and easy to implement.

So far, here is what I have:

  • Cube stacking and climbing.
  • Using polarized funnels to store paint, and reverse the direction to release
  • Using blue paint and funnels to remove cubes from buttons
  • Entering a fizzler to allow you to lay a clean portal (keeping a cube - or anything, in place)
  • stacking two cubes on a cube button, with one being destroyed and the other falling on it.
  • falling from the ceiling to gain momentum, and coming from the ground back to the ceiling again
  • infinite falling for a better jump, moving a cube or spreading paint farther.
  • trapping cubes in flip panels to make an angle
  • using directional infleunce of funnels/light bridges to gain height
  • using funnels to coat light bridges in blue paint
  • moving cubes through grating

Please add whatever else you have

Advertisement
Registered users don't see ads! Register now!
Avatar
Gemarakup
1,183 Posts
Posted Feb 28, 2013
Replied 42 minutes later
Using light bridges or funnels to lift your self up by shooting a portal a little higher. Stacking cubes high enough to reach the laser. Using a cube to block a fast thin stream of water gel. Tricking turrets by waiting for them to start sleep mode and run to them.
Avatar
Lpfreaky90
2,842 Posts
Posted Feb 28, 2013
Replied 1 hour later
trapping cubes in flip panels to make an angle
That's more a bug than a feature =/
Avatar
FelixGriffin
2,680 Posts
Posted Feb 28, 2013
Replied 2 hours later
Putting orange paint on cubes to lower their friction (used in vanilla co-op but not SP), reflection gel, using lasers to break paintbombs.
Avatar
CamBen
973 Posts
Posted Mar 01, 2013
Replied 17 hours later
Portal bumping to get past fizzlers, glass, and panels, gel strafing, walking on the edge of a deathfield, button jumping, crouch jumping to go a little higher, bunnyhopping.

Coop only, crouching in an excursion funnel to fly, crouching cubes under fizzlers, floating cube glitch

Avatar
iWork925
1,080 Posts
Posted Mar 01, 2013
Replied 9 hours later
Turn laser cubes by standing on them so theyre laser points up.
Avatar
Another Bad Pun
516 Posts
Posted Mar 01, 2013
Replied 1 hour later
sv_cheats 1
Advertisement
Registered users don't see ads! Register now!
Avatar
taco
504 Posts
Posted Mar 02, 2013
Replied 4 hours later
Portal tunnelling:
Wall tunnelling example map: http://www.steamcommunity.com/sharedfiles/filedetails/?id=130313659
Floor tunnelling example map: http://www.steamcommunity.com/sharedfiles/filedetails/?id=71610438