SDK beta has source code for MODS!

Avatar
Ricotez
738 Posts
Posted Jan 27, 2008
Replied 29 minutes later
Hmm, that SDK code got lots of stuff, even some kind of "protogun"-code from Episode Three (wonder what a protogun is? Seems like a combination between a crossbow and an AR2, as far as I can see in the code). But no Portal Gun code...

Maybe I'm looking at the wrong spot, but I can't find it.

Advertisement
Registered users don't see ads! Register now!
Avatar
CodemasterJD
11 Posts
Posted Jan 28, 2008
Replied 1 day later

Wow, great news!

Does this solve the
problem with writing choreography?

[

http://developer.valvesoftware.com/wiki ... y_creation](http)

The scenes/scenes.image index file apparently can't be written as there is no tool to do so.

== John ==

Avatar
msleeper
4,095 Posts
Member
Posted Jan 28, 2008
Replied 3 hours later
This is the Source SDK Base, not the Source SDK. That means the code for Portal, TF2, etc. which is required to make actual mods. Not Hammer and the new/updated tools.

MrTwo: You seem to be way more in the loop about this, think you could make a nice looking News post with infos on how to use the Beta SDK? Thanks.