Here is the latest example. While editing, the map seemed to be consistently dark and I had to add more lighting to avoid having some areas appear almost black. Then after publishing I enter the map and am greeted by a pretty bright interior. Very confusing. Other maps I subscribe to seem to have different lighting too. Some are displayed in the darker tone and some brighter. It's not the fullbright bug that has been discussed earlier.
Two screenshots, the first was taken after publishing and downloading from the workshop, the second after going back into the editor and looking at the same map again. No changes have been made since the editor built. Noticeable difference in the main observation window, in the second picture there seems to be very dimmed light inside.
2013-03-31_00007.jpg 2013-03-31_00004.jpgI wonder if it is just my game behaving that way and why, and of course how others experience the same map. Having the stylechange mod installed has nothing to do with it. I only added it two days ago but this behavior has been going on forever.
If you like to take and compare screenshots, map is here: http://steamcommunity.com/sharedfiles/f ... =135757448

) compile, while a standard one does only LDR. For us who work with hammer it's common to use the env_tonemap_controller entity to correct brightness. Or it's also possible to choose a given 'environment' from the available ones in the