Portal 2 map fullbright after publishing to the workshop

Avatar
CoreyB
6 Posts
Posted Apr 17, 2013
Hello i have published my map to the workshop and it is in fullbright. But when it is not published the light is fine. Can someone please help me. This issue is very irritating. The light sources i am currently using for the part im publishing for my map. Are two light strips scaled at 10.00 and a skybox. Thank you
Advertisement
Registered users don’t see ads! Register now!
Avatar
Gemarakup
1,183 Posts
Posted Apr 17, 2013
Replied 2 hours later
Do you have a basic light entity in your map?
Avatar
CoreyB
6 Posts
Posted Apr 17, 2013
Replied 15 hours later
No hey mate i figured it out, it was just the wrong bsp. The bsp i was using was in the sdk_content, when i should have been using the bsp from portal2/maps :thumbup: All good
Avatar
Gemarakup
1,183 Posts
Posted Apr 18, 2013
Replied 3 hours later
OK, why did you have a bsp in sdk content? That is a folder for vmfs.
Avatar
FelixGriffin
2,680 Posts
Posted Apr 18, 2013
Replied 7 hours later
The BSP is created there after compiling, then copied to /maps.
Avatar
Gemarakup
1,183 Posts
Posted Apr 18, 2013
Replied 1 hour later

FelixGriffin wrote:
The BSP is created there after compiling, then copied to /maps.

Manually?

Advertisement
Registered users don’t see ads! Register now!
Avatar
Lpfreaky90
2,842 Posts
Posted Apr 18, 2013
Replied 6 minutes later

yishbarr wrote:
FelixGriffin wrote:

The BSP is created there after compiling, then copied to /maps.

Manually?

No; it's the copy line; the last option in the expert compile; it's done automatically :wink: