backups

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650yoghurt
14 Posts
Posted Jun 21, 2013
I've been working on a puzzle with the reconstructing/destroyed theme which i just lost because i didn't make any backups.
for some reason, hammer crashed while i tried to save my map, and for some reason that erased everything in my map so its gone i guess. :notwant:

So that's kinda why backups are important :b

but i just needed to ask you if you know where hammer stores its autosave files! i might be able to find an earlier version of my map :smile:

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laakkone
47 Posts
Posted Jun 21, 2013
Replied 12 minutes later
C:\HammerAutosave

At least mine are in there.

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CamBen
973 Posts
Posted Jun 21, 2013
Replied 3 minutes later
My autosaves are on a folder called HammerAutosaves on my C drive location. Alternatively, you can try opening your vmx file of the map, that is the most recent backup of the map. I've had to do this as well while creating one of my maps, and hammer crashed while saving.
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iWork925
1,080 Posts
Posted Jun 22, 2013
Replied 11 hours later
I do my mapping in notepad.
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Lpfreaky90
2,842 Posts
Posted Jun 22, 2013
Replied 44 minutes later

iWork925 wrote:
I do my mapping in notepad.

much more better in notepad++

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iWork925
1,080 Posts
Posted Jun 22, 2013
Replied 56 minutes later

Lpfreaky90 wrote:
iWork925 wrote:

I do my mapping in notepad.

much more better in notepad++

No I meant like a physical notepad, you know with like a pen.

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reepblue
894 Posts
Posted Jun 22, 2013
Replied 14 minutes later

iWork925 wrote:
Lpfreaky90 wrote:

iWork925 wrote:

I do my mapping in notepad.

much more better in notepad++

No I meant like a physical notepad, you know with like a pen.

:lol:

Since the answer has been answered, Let me just put that you should build up a habit of Ctrl+S-ing every I dunno,30 seconds.

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josepezdj
2,386 Posts
Posted Jun 22, 2013
Replied 41 minutes later

reepblue wrote:
iWork925 wrote:

No I meant like a physical notepad, you know with like a pen.

:lol:

Since the answer has been answered, Let me just put that you should build up a habit of Ctrl+S-ing every I dunno,30 seconds.

I do indeed :biggrin: PLUS every every time before going to my texture browser! :wink:

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reepblue
894 Posts
Posted Jun 22, 2013
Replied 45 minutes later

josepezdj wrote:
I do indeed :biggrin: PLUS every every time before going to my texture browser! :wink:

You can limit crashing in the texture browsing by slowing sown the scrolling. Still sucks that it does that, Not sure if its the majority of textures being 1024x1024 causing of it.

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User
630 Posts
Posted Jun 22, 2013
Replied 31 minutes later
This happens to me rarely with the texture browser ^^

But, i HATE the Bug with the Flags. Every *** time it crashes when i click on it . _. ^^

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josepezdj
2,386 Posts
Posted Jun 22, 2013
Replied 24 minutes later

reepblue wrote:
josepezdj wrote:

I do indeed :biggrin: PLUS every every time before going to my texture browser! :wink:

You can limit crashing in the texture browsing by slowing sown the scrolling. Still sucks that it does that, Not sure if its the majority of textures being 1024x1024 causing of it.

Yeah man, sometimes that works but many times I can't even see a first page fill with textures when it crashes already, so no time to even scroll a milimeter... If this is related to memory resources for example, is there any way to allow the P2AT grab a much RAM as it needs?

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650yoghurt
14 Posts
Posted Jun 22, 2013
Replied 1 hour later

reepblue wrote:
Since the answer has been answered, Let me just put that you should build up a habit of Ctrl+S-ing every I dunno,30 seconds.

yea i do that everytime i'm about to open the properties window of a brush or entity or when i've made a small change.. :razz:

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Lpfreaky90
2,842 Posts
Posted Jun 22, 2013
Replied 3 hours later
I basically hit Ctrl + S always; I even notice I press it after I moved my camera elsewhere :razz:
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Gemarakup
1,183 Posts
Posted Jun 23, 2013
Replied 14 hours later
I press it every 5 seconds and 4 seconds, 2 seconds, 1 second....
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User
630 Posts
Posted Jun 23, 2013
Replied 2 hours later

Lpfreaky90 wrote:
I basically hit Ctrl + S always; I even notice I press it after I moved my camera elsewhere :razz:

Same here. ^^

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Gemarakup
1,183 Posts
Posted Jun 23, 2013
Replied 2 hours later
I don't know. It's like your mind thinks that you did something while changing the camera, so, you have to save what you did.
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josepezdj
2,386 Posts
Posted Jun 23, 2013
Replied 5 hours later
Quick tip on the topic: it really looks like the hammer editor gets overloaded when it needs to render much information... so basically the cordon tool allows you to avoid so much crashing when building a big map :wink: I've been mapping for like 3 hours now without a single crash after searching/filtering for textures/models a bunch of times >.<
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lord_blex
96 Posts
Posted Jun 23, 2013
Replied 2 hours later
Wait, 3 hours without a crash is good? I mean Hammer does crash a lot, but I don't remember it being that bad for me..
Or maybe it just sounds too ridiculous to believe if we say it out aloud like that :biggrin:
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Lpfreaky90
2,842 Posts
Posted Jun 23, 2013
Replied 19 minutes later
With my old laptop I was happy with one crash every 30 minutes :wink:
There's a reason why I constantly press Ctrl S...
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lord_blex
96 Posts
Posted Jun 23, 2013
Replied 54 minutes later
I actually turned off autosave, because I save every 10 seconds anyways. Sometimes I try to press ctrl+s even in the web browser :razz:
But it seems that packing up some ram does help making Hammer a bit more stable. (Duh!) I have 16 GB and I don't crash too-too much. Sometimes with the texture browser or if I open up a big map next to some other big maps, but it isn't so bad, that I have to call 3 hours without a crash an achievement.
(Though I haven't done too many big mapping sessions in a while, so it might just be time making things a bit nicer than they actually are)