wall with portal question

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zagaomaster
11 Posts
Posted Jul 11, 2013
Hello, I would like to know 2 questions
1 - how can I tell if a wall is a portal shot?
2 - how to know if the player went into a portal
thank you
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Lpfreaky90
2,842 Posts
Posted Jul 11, 2013
Replied 20 minutes later
You can detect portals on surfaces with a func_portal_detector

It's a bit tricky to see if a person went into a portal but you could try and see if you can sort this out with triggers.

What might this be for anyways? :smile: you made me curious :smile:

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ChickenMobile
2,460 Posts
Posted Jul 11, 2013
Replied 8 minutes later
Is there any outputs from a prop_portal you can get that would detect if the player has gone through?
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zagaomaster
11 Posts
Posted Jul 11, 2013
Replied 1 hour later
it worked
Thanks all
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srs bsnss
552 Posts
Posted Jul 11, 2013
Replied 3 hours later

Lpfreaky90 wrote:
func_portal_detector

Are you absolutely sure that that is the correct link?

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Gemarakup
1,183 Posts
Posted Jul 11, 2013
Replied 20 minutes later

srs bsnss wrote:
Lpfreaky90 wrote:

func_portal_detector

Are you absolutely sure that that is the correct link?

:potd: